Difference between revisions of "Single Player"

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==Challenge the Valley==
 
==Challenge the Valley==
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[[File:Single Player.png|400px|Single Player menu]]
  
 
This is a solo game mode that allows you to play all of the courses in the game. The game will track your best score for each course. Players can earn discs by getting stars in this game mode. In order to unlock and play new courses, increase your star total in the top left corner. Each course has three possible stars with indicators of what score is needed to earn the star.
 
This is a solo game mode that allows you to play all of the courses in the game. The game will track your best score for each course. Players can earn discs by getting stars in this game mode. In order to unlock and play new courses, increase your star total in the top left corner. Each course has three possible stars with indicators of what score is needed to earn the star.
  
 
==AI Tournaments==
 
==AI Tournaments==
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[[File:AI Tournaments.png|thumb|AI menu]]
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Players compete against AI opponents in two, three, or four round tournaments in three tiers of difficulty. AI difficulty is based on real life human scores. AI’s have percent chances to bogey, par, birdie, and even eagle, albatross, or ace holes based on the human player data. Players can restart tournaments with no penalty. The tournaments rotate randomly. AI tournaments are unrated rounds and will not impact your overall rating. A-Tier and B-Tier tournaments can include holes from any course. The layout of C-Tier tournaments will only include holes from Sunshine Glade, Blueberry Thicket, Oak Hill.
 
Players compete against AI opponents in two, three, or four round tournaments in three tiers of difficulty. AI difficulty is based on real life human scores. AI’s have percent chances to bogey, par, birdie, and even eagle, albatross, or ace holes based on the human player data. Players can restart tournaments with no penalty. The tournaments rotate randomly. AI tournaments are unrated rounds and will not impact your overall rating. A-Tier and B-Tier tournaments can include holes from any course. The layout of C-Tier tournaments will only include holes from Sunshine Glade, Blueberry Thicket, Oak Hill.
  
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==Practice a Round==
 
==Practice a Round==
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[[File:Practice a Round.png|thumb|Practice a round menu]]
  
 
===Practice Round===
 
===Practice Round===

Revision as of 17:18, 14 January 2021


Challenge the Valley

Single Player menu

This is a solo game mode that allows you to play all of the courses in the game. The game will track your best score for each course. Players can earn discs by getting stars in this game mode. In order to unlock and play new courses, increase your star total in the top left corner. Each course has three possible stars with indicators of what score is needed to earn the star.

AI Tournaments

AI menu

Players compete against AI opponents in two, three, or four round tournaments in three tiers of difficulty. AI difficulty is based on real life human scores. AI’s have percent chances to bogey, par, birdie, and even eagle, albatross, or ace holes based on the human player data. Players can restart tournaments with no penalty. The tournaments rotate randomly. AI tournaments are unrated rounds and will not impact your overall rating. A-Tier and B-Tier tournaments can include holes from any course. The layout of C-Tier tournaments will only include holes from Sunshine Glade, Blueberry Thicket, Oak Hill.

C Tier Tournaments

Marshmallow Cup

2 Rounds

20 Players

The Blueberry Clash

2 Rounds

20 Players

Round 1 = Blueberry 1 - 9

Round 2 = Blueberry 9 - 1

Hill to Hill

2 Rounds

20 Players

Round 1 = Oak Hill 1 - 9

Round 2 = Oak Hill 9 - 1

Current B Tier Tournaments

Lakeside “The Big Splash”

2 Rounds

32 Players

Round 1 = Lakeside 1 - 9

Round 2 = Lakeside 9 - 1

The Blowout

2 Rounds

32 Players

Round 1 = Windswept 1 - 9

Round 2 = Windswept 9 - 1

The Precipice

2 Rounds

32 Players

Round 1 = Crows Nest 1 - 9

Round 2 = Crows Nest 9 - 1

Salmiakki Cup

2 Rounds

32 Players

Round 1 = Kaho 1 - 9

Round 2 = Kaho 9 - 1

The Grizzly Games

2 Rounds

32 Players

Round 1 = Grizzly Gulch 1 - 9

Round 2 = Grizzly Gulch 9 - 1

The Ghastly Cup

2 Rounds

32 Players

Round 1 = Harrowing 1 - 9

Round 2 = Harrowing 9 - 1

The Hoot

2 Rounds

32 Players

Round 1 = Owlwood 1 - 9

Round 2 = Owlwood 9 - 1

Coyote Howl

2 Rounds

32 Players

Round 1: Coyote Canyon 1 - 9

Round 2: Coyote Canyon 9 - 1

Autumn Clash

2 Rounds

32 Players

Round 1: Kaho Backwoods 1 - 9

Round 2: Kaho Backwoods 9 - 1

Deep Freeze

2 Rounds

32 Players

Round 1: Frozen Valley 1 - 9

Round 2: Frozen Valley 9 - 1

Ace Run Classic

3 Rounds

32 Players

Griplock Challenge

3 Rounds

32 Players

Current A Tier Tournaments

Deep Forest Cup

3 Rounds

48 Players

Iron Branch Invitational

3 Rounds

48 Players

The Climb

3 Rounds

48 Players

Round 1 = Oak Hill

Round 2 = Grizzly Gulch

Round 3 = Crows Nest

The Grand Slam

3 Rounds

48 Players

Round 1 = Grizzly Gulch

Round 2 = Coyote Canyon

Round 3 = Crows Nest

The International

3 Rounds

48 Players

The Great Outdoor Fight

4 Rounds

48 Players

The Green Hell

4 Rounds

48 Players

Round 1 = Owlwood 1 - 9

Round 2 = Kaho 1 - 9

Round 3 = Blueberry 1 - 9

Practice a Round

Practice a round menu

Practice Round

In the practice round mode, players can practice a round and choose their desired starting hole of any course. Restarting will enable players to practice a hole in different wind conditions. After selecting the course, swipe to change the starting hole. Practice mode also keeps track of statistics as you finish holes.

Putting Practice

In this game mode, players can use the Putt, Backhand, or Forehand throws to make as many shots as possible. Each made throw increases a player’s score by 1. A player’s energy increases periodically, and any missed shot results in a decrease of 1 energy. Distance from the basket will increase periodically as well. When the player’s energy reaches 0, the round ends and the leader board is displayed.

Target Practice

In this game mode, players throw discs to hit targets in the driving range. The targets decrease in size periodically. Each hit target results in an increase of 1 energy, and each missed target results in a decrease of 1 energy. When the player’s energy reaches 0, the round ends and the leader board is displayed.