Difference between revisions of "Online"
Line 32: | Line 32: | ||
'''Basic''' - Everyone will have the following bag: | '''Basic''' - Everyone will have the following bag: | ||
+ | |||
+ | All discs are basic, with no attributes. | ||
* Dagger | * Dagger | ||
* Compass | * Compass | ||
* Explorer | * Explorer | ||
− | * Musket | + | * Musket |
− | + | '''Putters''' - Everyone will have the following Bag: | |
− | |||
− | '''Putters''' - Everyone will have the following Bag: | ||
* Sticky+Accurate Dagger | * Sticky+Accurate Dagger | ||
* Extra Glide+Sticky Keystone | * Extra Glide+Sticky Keystone |
Latest revision as of 21:43, 17 January 2021
Daily Open
In the Daily Open players can earn 200 coins per tier reward. By getting the Goal score, you will earn the coins or experience points listed at time of achievement so you don’t have to return at the end of the day. The Daily Open also keeps track of your best score and the Top 25 best scores of the day. However, there are no rewards for getting the best overall score.
Pro Tour
Players compete against other human players in their division in a four round cumulative score tournament. This tournament resets every five days (48 hours after round four ends). Rounds in this game mode count double towards your Pro Tour Rating. Players will receive a round rating on the scorecard at the end of a played round. Rounds can be played in any order. You can abandon a Pro Tour round without a rating penalty.
Note: To receive coins and experience points (and a rating update), you must complete all 4 rounds of the Pro Tour.
Play with Friends
This mode allows you to compete with other people of your choosing. A room can be created by any player who selects “New Group,” at which point they will be assigned a room and Group ID (4 character code) listed in the top-right corner. In order for someone to join the room, they will need to be provided the Group ID. Rooms are currently not limited in the number of people that can be in a room at one time. If the host leaves the room, the lobby will not be able to continue. If you are a guest, you can leave and re-enter a room as needed. Layouts and challenges are flexible and can be used for friendly matches, leagues, or tournaments. Games are unrated and no coins or experience points are gained, just bragging rights.
Play with Friends Disc Bag Options
Default - Everyone gets to use the bag they came in with.
Random - Each Player will be given random discs (all players will get the same random set). Sets consist of:
- 2 Putters
- 1 Midrange
- 2 Fairway Drivers
- 1 Distance Driver
Draft - Players will choose one disc from a selection of three different discs for six draft rounds to build their bag. Choose wisely, as if you pass on a disc, you might not see it again. All players get the same set of offers.
Basic - Everyone will have the following bag:
All discs are basic, with no attributes.
- Dagger
- Compass
- Explorer
- Musket
Putters - Everyone will have the following Bag:
- Sticky+Accurate Dagger
- Extra Glide+Sticky Keystone
- Extra Glide+Roll Keystone
- Extra Glide+Accurate Pure
BigSkip - Everyone will have the following Bag:
- Big Skip+Accurate Dagger
- Extra Glide+Big Skip Anchor
- Big Skip+Windbreak Explorer
- Extra Glide+Big Skip Pioneer
- Big Skip Recoil
Balanced - Everyone will have the following Bag:
- Sticky+Accurate Keystone
- Extra Glide+Sticky Fuse
- Accurate River
- Accurate Explorer
- Windbreak Pioneer
- Extra Glide Ballista
Rollers - Everyone will have the following Bag:
- Roll+Extra Glide Keystone
- Accurate+Roll Compass
- Windbreak+Roll River
- Roll Ballista
Play with Friends Hole Options
Random - a random selection of 3 holes from 3 different courses.
Sunshine Glade - Holes 1 - 5 of Sunshine, played in Order that they appear in the course.
Blueberry Thicket - Holes 1 - 9 of Blueberry, played in Order that they appear in the course.
Oak Hill - Holes 1 - 9 of Oak, played in Order that they appear in the course.
Lakeside - Holes 1 - 9 of Lake, played in Order that they appear in the course.
Windswept Fields - Holes 1 - 9 of Windswept, played in Order that they appear in the course.
The Crows Nest - Holes 1 - 9 of Crows, played in Order that they appear in the course.
Harrowing Woods - Holes 1 - 9 of Harrowing, played in Order that they appear in the course.
Grizzly Gulch - Holes 1 - 9 of Grizzly, played in Order that they appear in the course.
Owlwood - Holes 1 - 9 of Owlwood, played in Order that they appear in the course.
Kaho Park - Holes 1 - 9 of Kaho Park, played in Order that they appear in the course.
Coyote Canyon - Holes 1 - 9 of Coyote Canyon, played in Order that they appear in the course.
Kaho Backwoods - Holes 1 - 9 of Kaho Backwoods, played in Order that they appear in the course.
Frozen Valley - Holes 1 - 9 of Frozen Valley, played in the Order that they appear in the course.
Multiplayer
In multiplayer, you can compete against other human players in real time. Rounds in this game mode count towards a player’s Pro Tour Rating. This game mode has a limited set of 9-hole layouts with set wind conditions in each layout. Also, each layout is divided into three-hole segments consisting of three Challenge The Valley courses. For example, a layout might have three holes from Sunshine Glades, three holes from Windswept Fields, and three holes from Harrowing Woods for a total of 9 holes in the round. Players will receive a round rating on the scorecard at the end of the round. The round rating will then appear in the Player Profile under “View Rounds.” If you abandon a round or if the timer runs out, you will receive a rating of “100.” Players that have abandoned the round will have the color of their name changed to red, indicating they have quit or their game crashed.